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Post by Etchan! on Mar 13, 2007 0:12:04 GMT
So I'm trying to put a blue brindle texture on the original great dane breed file, but I'm having a little problem. I want to keep the original variations in the file, but add the blue bridle as another variation. Every time I put it on a new variation, I shows on every dane from the adoption center! How can I fix it, what am I doing wrong?
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Post by Noelle on Mar 13, 2007 22:19:19 GMT
Sounds like something is wrong with your variation numbers. Did you do them in PW by chance?
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Post by Etchan! on Mar 14, 2007 2:01:44 GMT
oh, I forgot to add that I use pet workshop, the visual hexing program, so I didn't do anything with numbers. I can't use the number based programs because of the numerical dyslexia I have
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Post by Noelle on Mar 14, 2007 14:10:59 GMT
Yep, that would do it. PW never does variations right. At least, it never works for me. The only way that I know how to do them with PW is to set the variations with LNZ Pro and then edit the colors in PW.
If you would like, you can send me the breed your working on and I can fix the variations in LNZ Pro? (noelle_nichols@msn.com) Just make sure you tell me what version the breed is for so I put it in the right game. ^^
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Post by Etchan! on Mar 14, 2007 19:03:44 GMT
cool! Thanks, I'll send you the breed and the texture file!
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Post by Noelle on Mar 15, 2007 15:04:28 GMT
Sent back. Let me know if it works for you.
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Post by Etchan! on Mar 15, 2007 16:56:24 GMT
it's great! There's only one issue with it though... on the dark brown brindle one, the white of one of the eyes is the brown brindle instead of white
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