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Post by Noelle on Jun 10, 2007 20:09:06 GMT
Okay so I was working on a new toy for Diversity, and I made it no problem in P5. The only problem is that when I use the same images for the P4 toy, the colors are all distorted and dotty.
Then, I looked at P5 toy in Tinker and then the toy in P4. I noticed that the color format was 24/2 bit for P5 and only 8 bit for P4.
Is there anyway that I can change the color format? Or do any of you have an idea of how I can get the color to stay the same?
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Post by increment on Jun 16, 2007 6:02:58 GMT
The palette was indeed expanded in P5 for the toyz and backgrounds, but not the petz. I'm pretty sure the only way for toys to look the same in both versions is to use P4-safe colours only, unfortunately.
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Post by Kishi on Jun 16, 2007 20:18:19 GMT
increment has it.
The toys will always look wierd in Petz 4 unless you optimize the files with the 256 color pallete that the game uses. Basically, it will work if you reduce the colors in a paint program to 256 and go from there. (Ususally, but not always, a paint program will produce better results with the colors than a different program.)
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Post by Noelle on Jun 17, 2007 21:46:16 GMT
Blah. Thanks for the replies! ^^
I'll see if I can redo the colors using a 256 palette.
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